I asked Josh what the patch was for and he listed the following:
* Frame rate issues
* Error connections
* Lagging while receiving achievements/trophies
* Party invite
* Leaderboards
* Killstreaks
* Glitches
* People seem to knife from far, kind of like Commando from MW2
* Theater Lobby videos not showing
* Guns seem weak when shooting at enemies, it takes longer too kill unlike MW2.
* Taking long to view the achievements/trophies
* Floating apple
* And many more
We are listening and have been working on updates. We have deployed a few already below, with more to come. Stay tuned here.
11/10
* gameservers.com has bumped sv_maxrate to 25000 across all servers to reduce lag
* gameservers.com continues to improve official server distribution
11/11
* Friends fix for join in progress and Friends tab in server browser.
* Performance improvement for dual and quad core.
* Improved connectivity with Black Ops Rcon tool.
* GPU hitching on certain graphics cards.
* Incomplete server browser results.
* Improvements to Quickmatch joins (results with better ping and reduced lag).
* Zombies "The game session is no longer available" error.
Call of Duty: Black Ops
CPU performance improvements
Zombie matchmaking improvements
Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
Fix for ADS while holding shift as a sniper
Today's patch enabled Team Switching on all official ranked servers. For anybody with a rented ranked server, here's a note from the PC team explaining some of the new DVARs you'll have to configure.
Additionally, these can be enabled via the Rcon tool (which also updated today) via the Settings tab, under "Server".
It is now possible to switch team in ranked servers. Admins need to set g_allow_teamchange to enable changing teams.
g_allow_teamchange 1 - (ranked/unranked) enables team switch UI option
In ranked servers, teams are auto-assigned. Switching is only possible to a team with less players.
g_teamchange_keepbalanced 1 - (unranked) team change allowed only if balance is kept.
There is a grace period at the beginning of the match that admins can set. During this period switching teams can go in any way, but auto-balance will keep the teams balanced for the duration of this period.
g_teamchange_graceperiod 60 - (ranked/unranked) gives 60 seconds at beginning of the match to switch teams and auto-balance is enabled.
g_allow_spectator 1 - (ranked/unranked) Allows joining the spectator team.
We hope you like these new additions. Full patch notes can be found here: http://bit.ly/gnfv3r - and as always, happy gaming!
Regards,
-JD
Listan över alla större uppdateringar:
Call of Duty: Black Ops
Improved threading performance on computers with only 2 cores.
Additional performance optimizations
Added an option to pre-cache all shaders during load time. This fixes hitching related to shader compiling on some video cards when viewing an area of the map for the first time.
Fixed random freezes in certain computer configurations.
Allow Team Change on Ranked servers when it does not unbalance teams (this is a server admin option).
Allow Team Change grace period at start of match (server admin option).
Added 4 more reserved slots (server admin option)
Added /connect
Improved quickmatch results (server side change)
Fix for watching films through Combat Record
Fixed compassSpectatorsSeeEnemies exploit
Fixed 3rd person fov exploit
Fix for infinite supply drop exploit.
Fixed crosshair flickering when stereo is active.
Various spawn improvements
Various sound improvements
Fix for Zombies – Teammate shadows not displayed properly.
Fix for radar not staying on in One in the Chamber when it should.
In a Domination match, the Position Secured medal is no longer delayed.
'Hardened: Equipment Shot' Challenge can now be completed by destroying a 'Camera Spike'.
Fix for choppy final killcam in dedicated servers.
Various map glitches fixed.
Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
Added mixed hardcore playlist
Added mixed barebones playlist
Added 12 player versions of all playlists
Rcon
Reduced timeout values. Connect (or failure to connect is faster).
Added all white-listed dvars for Ranked and Unranked. Admins have rcon access to ALL available dvars.
Added Settings and Console tabs for Ranked servers.
Fixes a bug where the “Server” tab doesn’t update values when connecting to a new server.
Added version number to the title bar.
Fixed a bug where UI state didn’t persist after switching to another server.
Added “disconnect” button.
Fixed map “set” to not use admindvar.
Changed all dvars which could be possibly float, to float. Mostly these are time-type dvars.
Fixed bug where entering a value of zero for Message Duration would cause a unhandled exception error
Truncated all message fields to 140 chars
-----------------------------------------------------------------------------
...från en annan sida:
I asked Josh what the patch was for and he listed the following:
* Frame rate issues
* Error connections
* Lagging while receiving achievements/trophies
* Party invite
* Leaderboards
* Killstreaks
* Glitches
* People seem to knife from far, kind of like Commando from MW2
* Theater Lobby videos not showing
* Guns seem weak when shooting at enemies, it takes longer too kill unlike MW2.
* Taking long to view the achievements/trophies
* Floating apple
* And many more
Its on! Underbart! Snart är det spelbart.
Jag vill se connect o reconnect!
Håller med dig. Ansluta direkt till IP! Jag har inte förståelse för varför de tagit bort funktionen.
För de är dumma i huvudet? De har ju kommit med så konstiga uttalande om varför de gjort så och inte så, man undrar om de ens tänkt efter...
*Flyttad*
We are listening and have been working on updates. We have deployed a few already below, with more to come. Stay tuned here.
11/10
* gameservers.com has bumped sv_maxrate to 25000 across all servers to reduce lag
* gameservers.com continues to improve official server distribution
11/11
* Friends fix for join in progress and Friends tab in server browser.
* Performance improvement for dual and quad core.
* Improved connectivity with Black Ops Rcon tool.
Läser också att de fortf inte fixat sig för många inklusive mig :) Bättre men inte tillräkligt
För mig funkar det jättebra nu.
IN PROGRESS
* GPU hitching on certain graphics cards.
* Incomplete server browser results.
* Improvements to Quickmatch joins (results with better ping and reduced lag).
* Zombies "The game session is no longer available" error.
Regards,
-JD
Serverlistan jobbade faen så mycket snabbare nu iaf!
Problemet är när man vill rota runt i listan när de lägger till servrar. Den fortsätter scrolla så halvt hopplöst att pricka nån server.
Patch som kom 101121.
Call of Duty: Black Ops
CPU performance improvements
Zombie matchmaking improvements
Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
Fix for ADS while holding shift as a sniper
Den gjorde inte ett skit för mig och många andra enligt forum
Ny patch på väg som fixar /connect kommandot bland annat.
http://www.callofduty.se/index.php?section=2&nid=87
/connect kommer vid nästa patch enligt CoD:BO twitter
/connect kommer vid nästa patch enligt CoD:BO twitter
Precis som jag skrev ovan :)
/connect kommer vid nästa patch enligt CoD:BO twitter
Precis som jag skrev ovan :)
Vetarn!! =)
Nu är snart patchen här.
http://www.callofduty.se/index.php?section=2&nid=97#
Patch släppt idag.
Originally Posted by JD_2020
Hey guys,
Today's patch enabled Team Switching on all official ranked servers. For anybody with a rented ranked server, here's a note from the PC team explaining some of the new DVARs you'll have to configure.
Additionally, these can be enabled via the Rcon tool (which also updated today) via the Settings tab, under "Server".
It is now possible to switch team in ranked servers. Admins need to set g_allow_teamchange to enable changing teams.
g_allow_teamchange 1 - (ranked/unranked) enables team switch UI option
In ranked servers, teams are auto-assigned. Switching is only possible to a team with less players.
g_teamchange_keepbalanced 1 - (unranked) team change allowed only if balance is kept.
There is a grace period at the beginning of the match that admins can set. During this period switching teams can go in any way, but auto-balance will keep the teams balanced for the duration of this period.
g_teamchange_graceperiod 60 - (ranked/unranked) gives 60 seconds at beginning of the match to switch teams and auto-balance is enabled.
g_allow_spectator 1 - (ranked/unranked) Allows joining the spectator team.
We hope you like these new additions. Full patch notes can be found here: http://bit.ly/gnfv3r - and as always, happy gaming!
Regards,
-JD
Listan över alla större uppdateringar:
Call of Duty: Black Ops
Improved threading performance on computers with only 2 cores.
Additional performance optimizations
Added an option to pre-cache all shaders during load time. This fixes hitching related to shader compiling on some video cards when viewing an area of the map for the first time.
Fixed random freezes in certain computer configurations.
Allow Team Change on Ranked servers when it does not unbalance teams (this is a server admin option).
Allow Team Change grace period at start of match (server admin option).
Added 4 more reserved slots (server admin option)
Added /connect
Improved quickmatch results (server side change)
Fix for watching films through Combat Record
Fixed compassSpectatorsSeeEnemies exploit
Fixed 3rd person fov exploit
Fix for infinite supply drop exploit.
Fixed crosshair flickering when stereo is active.
Various spawn improvements
Various sound improvements
Fix for Zombies – Teammate shadows not displayed properly.
Fix for radar not staying on in One in the Chamber when it should.
In a Domination match, the Position Secured medal is no longer delayed.
'Hardened: Equipment Shot' Challenge can now be completed by destroying a 'Camera Spike'.
Fix for choppy final killcam in dedicated servers.
Various map glitches fixed.
Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
Added mixed hardcore playlist
Added mixed barebones playlist
Added 12 player versions of all playlists
Rcon
Reduced timeout values. Connect (or failure to connect is faster).
Added all white-listed dvars for Ranked and Unranked. Admins have rcon access to ALL available dvars.
Added Settings and Console tabs for Ranked servers.
Fixes a bug where the “Server” tab doesn’t update values when connecting to a new server.
Added version number to the title bar.
Fixed a bug where UI state didn’t persist after switching to another server.
Added “disconnect” button.
Fixed map “set” to not use admindvar.
Changed all dvars which could be possibly float, to float. Mostly these are time-type dvars.
Fixed bug where entering a value of zero for Message Duration would cause a unhandled exception error
Truncated all message fields to 140 chars
-----------------------------------------------------------------------------
Skönt med /connect kommandot!
Gottis
Mod-tools på väg?
http://www.callofduty.se/index.php?section=2&nid=164
modtools, då luktar det m4u3n comeback eventuellt...
Vi håller ögonen öppna efter detta. Ska bli intressant att se vad det blir av det.